Below is a table of Dragon Coin bonuses that can be earned in a practice/ranked match as well as how to earn them.
Name | Bonus | x | Condition |
---|---|---|---|
Victory | 125x | 1 in practice, 2 in ranked | Win a match. |
Advanced Victory | 50 | Win a match vs. an Advanced player. | |
Expert Victory | 75 | Win a match vs. an Expert player. | |
Master Victory! | 100 | Win a match vs. a Master player. | |
Grandmaster Victory! | 125 | Win a match vs. a Grandmaster player. | |
Blitz Bonus! | 250x | 1 if lost: 2 if won | Play a Ranked match with Blitz on. |
Infernal Victory! | 300 | Win a match vs. the Infernal AI. | |
Infernal Mode! | 50 | Lose a match vs. the Infernal AI. | |
Hell Mode | 400? | Play a match vs. the Hell Mode AI. | |
Swift Victory | 100 - 2x | Turn number | Win a Ranked match below 50 turns. |
Intimidation Bonus | 100 | Win a Ranked match without moving. | |
Units Remaining | 2x | Units remaining | Win a match. |
Advanced Opponent | Lose a match vs. an Advanced player. | ||
Expert Opponent | Lose a match vs. an Expert player. | ||
Master Opponent | Lose a match vs. a Master player. | ||
Grandmaster Opponent | 100 | Lose a match vs. a Grandmaster player. | |
Units Taken | 5x | Units taken | Lose a match. |
King Taken! | 100 | Lose a match but take enemy's King. | |
King Protected | 50 | Play a match without losing your King. | |
Good Manners | 10 | Don't get reported in a match and chat in the match. | |
Fast Thinking | 25x | 1? 2? | Move before the timer takes from your time pool. |
Reputation (+/-) | x/10 | Rep clamped (?, 100) | |
New Player Bonus | x | 9 times all bonuses | You have less than 100 reputation after the match. |